SCI04 · ScienceReels

Needs of Living Things
Living vs. Nonliving
What makes something alive?

Living things share something special: they grow, need food and water, breathe air, and can reproduce (make more of themselves). Rocks, water, and clouds are nonliving — they do none of these.

Food!
Plants make food. Animals eat food.

Here is the big difference between plants and animals: plants make their own food using sunlight, water, and air. Animals must find and eat food — they cannot make it. Both need water and air to survive.

All Needs
Every living thing has needs.

What does a plant need? Sunlight, water, air, and soil. What does an animal need? Food, water, air, shelter, and space. If a living thing does not get what it needs, it will become weak and may die.

Plant Parts
Five parts of a plant.

Most plants have five main parts, and each has a job: roots (absorb water), stem (carry water), leaves (make food), flower (make seeds), and fruit/seeds (new plants!).

Habitats
Four important habitats.

A habitat is where an animal or plant lives and finds what it needs. Four habitats to know: ocean (saltwater, very large), pond (freshwater, small), forest (trees, cool), and field (grass, open, sunny).

Match!
Right animal, right habitat.

Every animal lives in the habitat that provides what it needs. A frog needs freshwater → pond. A shark needs saltwater → ocean. An owl needs trees → forest. A grasshopper needs grass → field.

Living

🌱🐦
grow · eat · breathe · reproduce

Nonliving

🪨💧☁
do NOT grow or eat

Plants

Need: sunlight + water + air
Make their OWN food

Animals

Need: food (eat plants/animals) + water + air + shelter
🌱Plant needs: sunlight · water · air · soil
🐦Animal needs: food · water · air · shelter · space
Without these → living things weaken or die
soil roots stem leaves flower

Ocean

🦈🐠 salt water · vast

Pond

🐸🦆 fresh water · small

Forest

🦉🦌 trees · cool shade

Field

🐇🦗 grass · open sunny
🐸Frog needs freshwater → pond
🦈Shark needs saltwater → ocean
🦉Owl needs trees → forest
🦗Grasshopper needs grass → field
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